When StarCraft II: Wings of Liberty launched last year it landed with a bang Selling over 1.5 million copies during the first 48 hours after it released, it was the fastest selling real-time strategy game in history. The meticulously balanced, fast-paced and addictive multiplayer marked the return of StarCraft as king of the competitive gaming scene. But for mere mortals and the masses slumming it in the silver and bronze ladders, it was Wings of Liberty's epic singleplayer campaign that truly set the game apart from all the Command & Conquers and other real-time strategy series of note.
So when Blizzard Entertainment offered GamesRadar the opportunity to visit its company's headquarters to sample two missions from the singleplayer campaign for StarCraft II's first expansion Heart of the Swarm, we said, "We require more vespene gas." After Blizzard representatives explained that they could not help us with fictional resources, we went anyway – and we're glad we did. Read on for hands-on impressions of the Zerg-friendly campaign – and find out what's in store in the follow-up to last year's Wings of Liberty.
2011年6月1日星期三
StarCraft II: Heart of the Swarm – hands-on preview (StarCraft II: Heart of the Swarm)
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