Demon’s Souls has become known mainly for three things: being exclusive to PS3; being incredibly, crushingly bleak and difficult; and being a surprise hit in spite of the first two. Dark Souls, its spiritual successor (but not outright sequel), is not only expanding its audience to the 360, but its developers have proudly announced that it’ll be much more difficult than Demon’s Souls ever was. And while that’s difficult for us to wrap our minds around, the evidence we’ve seen so far tells us that Dark Souls looks poised to be another huge hit with those who like a little suffering with their gameplay.
2011年6月23日星期四
GamesRadar E3 2011 Special Award: Best Game for Masochists (Dark Souls)
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