2011年3月29日星期二

Duke Nukem dev insists recent delay isn't a gimmick (Duke Nukem Forever)

The most recent delay of Duke Nukem Forever seems like it couldn't possibly be anything but a tongue-in-cheek gimmick, but developer Gearbox is claiming that it really wasn't in the cards from the beginning.

"No trick – we believed May when we announced it," said Gearbox head Randy Pitchford in a recent interview with Eurogamer. "There is always uncertainty and we use experience and trends to help us be predictive."

Of course, uncertainty has been the story for DNF since it was first announced around 14 years ago.

Pitchford also assured us that the reason for the delay wasn't that the game wasn't finished, but rather to ensure that the experience was as optimal as possible.

"I think we may have been able to force May, but we think that would've introduced risks that would not have served gamers who have waited as long as we have to finally play Duke Nukem Forever," he said.

Pitchford also thanked the many anxious fans, noting that their continued support "does miracles for our morale and that drives quality and performance."

"It’s for the fans that I am confident this slight schedule adjustment is the right thing to do," he said.

[Source: Eurogamer]

Got a news tip? Let us know at tips@gamesradar.com

Mar 28, 2011

Source: http://www.gamesradar.com/ps3/duke-nukem-forever/news/duke-nukem-dev-insists-recent-delay-isnt-a-gimmick/a-20110328135426705049/g-2010090311210515026

iPad 2 demo game mobile games PlayStation Xbox 360

没有评论:

发表评论